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    請使用永久網址來引用或連結此文件: https://irlib.pccu.edu.tw/handle/987654321/50959


    題名: 當天才化為怪物──胡樂泉動漫角色設計
    When a Genius Turn into a Monster-Anime and Manga Charaters Designed by Le-Quan Hu
    作者: 胡樂泉
    貢獻者: 美術學系
    關鍵詞: 動漫
    角色設計
    藝術家
    怪物
    anime and manga
    character design
    arist
    monster
    日期: 2021
    上傳時間: 2023-02-15 13:26:53 (UTC+8)
    摘要: 當代知名漫畫家荒木飛呂彥曾說:「在漫畫的『基本四大結構』中,一個強力的角色是格外突出的,可以說是『究極的大
    樑』。」這個概念突出了動漫設計創作的根本關鍵在於角色的怪異設計和人事物存在著尋常合理性恰與角色設計鮮明對比,此思維放在今日動漫角色元素中幾乎可以道盡其中奧秘。
    本文介紹筆者的動漫角色設計風格和作品為主,共分為五章:第一章敘述筆者為何對動漫角色設計情有獨鍾的原因,及作品的題材選擇;第二章則是舉出各式作品來說明如何運用怪物的元素來演繹動漫角色,和用古今多家學說來解析天才與怪物之間的關係與轉化;第三章介紹筆者在動漫角色設計方面受益良多的藝術家,及何處受到他們影響;第四章介紹筆者的系列創作,筆者將以自己喜愛且熟悉的動漫風格來呈現藝術家們,包含敘述作品的理念、背景、靈感來源和媒材等等;第五章為本文的結論,為筆者對於此次研究的感想結果與對自身藝術之路的展望。
    The famous contemporary manga artist Hirohiko Araki once said, “Of the four basic components of manga, a powerful character is especially prominent because it serves as the ‘ultimate beam of support.’” This concept highlights that the fundamental key to creating anime and manga design lies in the justifiability and vivid contrast between unusual character designs and their surrounding people, events, and objects. This idea can reveal almost all the mysterious elements of present-day anime and manga characters. This article is focused on introducing the style and portfolio of the author’s anime and manga character design. It is divided into five chapters: Chapter 1 describes why the author has a passion for anime and manga character design, and how the author chooses the themes for the works. Chapter 2 presents a list of works that explains how monstrous elements are used to build anime and manga characters. It also analyzes the relationship and transformation between a genius and monster through various theories from ancient and modern times. Chapter 3 focuses on artists who have inspired the author in anime and manga character design as well as how these influences developed. Chapter 4 elaborates on the author’s series of creation, which portrays 20th century artists through the author’s favorite, familiar anime and manga style. The discussion includes the work concept, background, source of inspiration, and media. Chapter 5 concludes the article by going over the author’s opinion about the results of this study, as well as a future outlook on his own art journey.
    顯示於類別:[美術學系所] 博碩士論文

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