文化大學機構典藏 CCUR:Item 987654321/48267
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    題名: 網路世界中虛擬寶物之法律問題研究
    A Study on Legal Issues of Virtual Treasures in the Internet
    作者: 林承學
    貢獻者: 法律學系
    關鍵詞: 虛擬世界
    虛擬財產
    數位財產
    數位資產
    數位商品
    虛擬貨幣
    虛擬寶物
    線上遊戲
    虛擬轉蛋
    電磁紀錄
    virtual world
    virtual property
    digital property
    digital assets
    virtual goods
    virtual currency
    virtual treasure
    online games
    loot boxes
    electromagnetic records
    日期: 2020
    上傳時間: 2020-08-06 09:52:44 (UTC+8)
    摘要: 因為科技發展迅速,網際網路之技術在現今已經相當成熟,透過電腦或手機,每個人都能享受到網路帶來的便利,大家幾乎已然成為網路虛擬世界中之一員。在這個虛擬世界中,我們擁有的多項事物像是電子信箱、部落格或個人網站、頁面等,這些都係為虛擬財產之一,如此看來,每個人都擁有各式各樣不同型態之虛擬財產,然這些不同態樣的虛擬財產是否均受到法律之保護呢?又換另一個角度思考,虛擬財產是否具備財產權之權能呢?因若虛擬財產具有財產權,那必然會受到法律之保障。
    由於我國目前現行法律,對於虛擬財產之相關規定,僅存在於刑法妨害電腦使用罪章規範,統一以電磁紀錄之方式加以保護,並未對於虛擬財產設立專章立法;而在民事法中,則未見有任何之法律規範。於民事關係中,並未對於虛擬財產做法律屬性之歸納,未來若碰上相關虛擬物品之侵權行為或債權債務關係等問題,僅能類推適用民法相關之規定做出法律分析,也未必能有效解決爭端。
    遊戲世界中之虛擬寶物目前發展較為多元且多樣,難以通盤掌握,而在虛擬財產中較常被提及之種類也係虛擬寶物,因其富含之經濟價值較高,故也易於發生民事法律問題,或成為犯罪之溫床。在這虛擬遊戲世界之環境底下,玩家人數眾多,所持有之虛擬寶物態樣各有不同,我國立法者、主管機關或司法機關應如何應對?還有待於本文進行觀察。
    從古至今,財產是歷史發展的普世價值,古今中外也有眾多學者提出維護財產權、建立私有財產之理論,因此,本文擬將透過財產權之歷史發展,確定虛擬財產之角色定位,之後進入本文核心—虛擬寶物,並參酌各國之立法例及各國案例,再觀察我國目前實務之走向,最終提出本文見解及建議。
    With the rapid development of technology, the Internet has become more mature nowadays. Through the computers or mobile phones, everyone can enjoy the convenience of the Internet. People have become a part of virtual world on the Internet, participating in their activities and communicating with others, such as writing email, posting blog and using personal website. These engagements are all parts of virtual property. So, it seems like everyone has a variety of different types of virtual property. However, are those different types of virtual property protected by law? Or in another point of view, does the virtual property have the property rights? It will be certainly protected by law as long as virtual property has its own property rights.
    Due to the current law in Taiwan for the virtual property, the law can only be found as “electromagnetic records” in the chapter of Computer Crimes of criminal law. There is no a special chapter for virtual property in legislation and it is not even mentioned in the civil law. In the civil relation, there is no legal attribute to conclude the idea of virtual property. In addition, if there is a tort or creditors and the debtors in virtual property, they can only respond with analogy related stipulation in civil law, which may not solve the legal issues effectively.
    The diversity of virtual treasure in the game worlds is well-developed nowadays, and it is difficult to grasp them all. Virtual property is the most popular topic when people mention about virtual treasure because it has relatively high economic value. Also it is prone to become the civil legal problems or the hotbeds of crime. In the virtual worlds of games, the number of game players is large and numerous and their virtual treasures are different and complicated. How will legislators, competent and judicial authorities in Taiwan respond or react to this subject? It will be observed in this article.
    Since time immemorial, property is the universal value in the historical development. There are many different scholars to put forward the theories for conserving the property rights and establishing the private property at all times. Therefore, the article attends to determine the role of virtual property through the historical development of property rights and discusses the core of this article—virtual treasure. This article will refer to the foreign laws and experiences, and then observe the problems of the practice in Taiwan as a reference. This article will make opinions and suggestions in the final.
    顯示於類別:[法律學系暨法律學研究所] 博碩士論文

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